﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace Tetris_Online___Client
{
    class Font
    {
        public static SpriteFont small;
        public static SpriteFont medium;
        public static SpriteFont big;
        public static void LoadContent(ContentManager c)
        {
            small = c.Load<SpriteFont>("font\\font_small");
            medium = c.Load<SpriteFont>("font\\font_medium");
            big = c.Load<SpriteFont>("font\\font_big");
        }

        public static void UnloadContent(ContentManager c)
        {
            c.Unload();
        }
    }
}
